Without revealing too much about the core story, the expansion explores Egyptian mythology and beliefs. The Artefact in question appears to have been stolen from the tomb of an ancient pharaoh, causing spirits to randomly attack civilians and thus plague the land with the titular curse. The Curse of the Pharaohs is set four years after the main game and sees Bayek travel to the city of Thebes in search of an Artefact. Thankfully, The Curse of the Pharaohs changes up the story and introduces new ideas that properly expand on the original base game. The latter has been viewed as a “safe” expansion, not offering much in the way of new content and serving largely as more of the same thing. Since then we have received several updates, not only to fix various bugs but also add Discovery Mode (a virtual simulation that focuses on education and takes away combat) and The Hidden Ones DLC expansion. When I reviewed Assassin’s Creed Origins last year I marveled at the game’s engaging world and how it brought Ancient Egypt to life with its side stories, characters, locations, animals and architecture.